package omg.loot;

public class Entity {
   public final static byte TOWER = 1;
   public final static byte RUNNER = 2;
   public final static byte FLYER = 3;

   protected double x,y,r;
   protected byte type;

   public Entity(final double x, final double y, final double r) {
      this.x = x;
      this.y = y;
      this.r = r;
   }
}